Horizon Report Tech Trend

Technology Trend Lesson Plan:

Lesson Plan Link

Wii Remotes

Students show Nintendo Wii in action.


Through examining the technology of the Nintendo Wii and Wii Music, I found that it was much more than just a game and a system.  Moreover, the Wii and Wii Music can also be utilized as an interactive learning tool.  In short, the Nintendo Wii uses games that are also educational.  In fact, the Wii and games like Wii Music are excellent devices for teaching because, ultimately, students feel like they are simply playing a game, and are, unknowingly, more responsive to learning.  Furthermore, the Wii technology allows several students to utilize the system at the same time.  In other words, this advantage also makes games like Wii Music educational on a social level.  In the end, I believe the Nintendo Wii and Wii Music are great tools.  In essence, my examination of their educational value has allowed me to better understand why these interactive, learning resources have a viable place in the modern-day classroom.

Importance and Relevance

Essentially, the Nintendo Wii and its games are important because they are educational tools that work on many different levels.  Specifically, Wii Music allows the student to interact using visual, auditory, and tactile learning methods.   For example, Wii Music lets students play different types of instruments and take music lessons alongside their classmates.  In other words, it also teaches the student on an interactive, social level.  For instance, in my lesson plan, the students are able to develop group skills and understand teamwork while simultaneously learning about tempo and rhythm.  Thus, I believe this technology is an extremely important tool because of the variety of combined educational outcomes it inherently offers.  Additionally, games like Wii Music also allows students of all skill levels to play.  In other words, students are not required to have an extensive knowledge of music theory.  Furthermore, they are not expected to have extensive knowledge in a wide variety of musical instruments.  In fact, the most important thing about the Nintendo Wii and Wii Music is that it will teach each player on his or her own level.

Lastly, the Nintendo Wii and Wii Music would be useful to teaching and learning because it teaches students creativity, rhythm, tempo, and types of instruments.  More specifically, Wii Music offers over 60 instruments to play.  Therefore, it provides each student with a unique learning experience based on his or her own choices.  In short, this approach ensures that all participants will have an engaging, educational experience.  Furthermore, an individual can see Nintendo’s belief in its relevance to education based solely on its recent partnerships.  In other words, Wii Music has collaborated with the National Association for Music Education to integrate its educational technology tools into 51 cities’ classrooms nationwide (Wii Music 2011).  Thus, I believe any instructor can see the belief in the power of this technology.  In the end, I also believe they would greatly benefit from the integration of this technology into his or her lesson plan.



Nintendo of America (2008): Fun in the classroom with wii music nationwide.  Wii Music Spotlight.  Retrieved October 10, 2011 from http://www.wiimusic.com/launch/?ref=http://www.google.com/search?q=wii+music&ie=utf-8&oe=utf-8&aq=t&rls=org.mozilla:en-US:official&client=firefox-a


About heidismith3

My name is Heidi Smith, and I am looking forward to continuing my education at Boise State University. Currently, I work for the Brotherhood of Locomotive Engineers and Trainmen in Texas, where I am a Special Projects Coordinator. In short, I am a consultant and trainer to engineers needing appeals for arbitrations between the railroad companies and the railroad union. We are presently trying to integrate more technology into this process to speed up our current workload. I know that having a Masters degree in Educational Technology will aid me in teaching and training our staff more effectively.
This entry was posted in 3.1 Media Utilization, 3.2 Diffusion of Innovations and tagged , , , , , . Bookmark the permalink.

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